Jack Adee

Coder | Creator | Innovator

Comp Sci at the Georgia Institute of Technology

CS at GT

I am currently pursuing a Bachelor's degree in Computer Science at the Georgia Institute of Technology. I started at Georgia Tech in the Fall of 2025. I'm specializing in the Infonetworks and Intelligence Threads.

#OpenToWork

Check out my LinkedIn!

CalcMod

Bring the power of calculation to your Minecraft chat with CalcMod! Enjoy features from simple calculations to advanced tools for optimizing gameplay. Over 1.5 million downloads and counting!

GTHG

The Great Turtle Hiding Game is a game of wit and skill designed to engage students in a fun competition involving hiding turtles around the school. At certain time intervals hints are distributed to aide in the finding of the turtles. Whoevers turtle is the last to stand wins. Currently there have been 6 GTHG games over the course of 4 years, with a 7th scheduled to begin in Fall 22. All games are tracked on the site.

Skilldule

WIT&SKILLDULE was created in August 21 as a way to easily view high school schedules. Throughout the 21-22 school year I added the ability to access homework from the Blackbaud MySchoolApp Portal and Google Classroom, along with the lunch menu and a list of upcoming Morning Exs(Assemblies). Skilldule also includes dyanmic TV displays to show around the school.

PQWS (WIP)

PQWS is an educational game based on the players real life location. Compete in answering questions and completing challenges around your, school, neighborhood, or whole city!

Batcher

Batcher is a tool that uses OCR to import mail-in donations into the Blackbaud Raiser's Edge NXT system. This tool was created for Anti-Cruelty in Chicago, IL, reducing the time and effort required for manual data entry.

FTC Robotics

I competed in FTC robotics for four years, coding in Java using the FTC SDK and Android Studio. I also worked to create several websites designed to help FTC teams and volunteered at events.

Desmos Art

Desmos Art recreates images in Desmos using Python, OpenCV, and the Desmos API. This was created as a loophole to a math project where I was supposed to recreate an image in Desmos, instead I made this which susbitiutes circles for pixels and creates a close to exact recreation. (BTW I somehow recieved full credit for this project.)